# Extra SGML files that are included by DOC_MAIN_SGML_FILE
content_files = \
- version.xml \
- multihead.sgml
+ version.xml
# Images to copy into HTML directory
HTML_IMAGES = \
<bookinfo>
<title>GDK Reference Manual</title>
<releaseinfo>
- for GDK &version;
- The latest version of this documentation can be found on-line at
+ This document is for the GDK 3 library, version &version;
+ The latest version can be found online at
<ulink role="online-location" url="http://library.gnome.org/devel/gdk/unstable/">http://library.gnome.org/devel/gdk/unstable/</ulink>.
+ If you are looking for the older GDK 2 series of libraries,
+ they can be found under their version numbers; for example,
+ 2.22 is available at
+ <ulink role="online-location" url="http://library.gnome.org/devel/gdk/2.22/">http://library.gnome.org/devel/gdk/2.22/</ulink>.
</releaseinfo>
</bookinfo>
<reference id="reference">
<title>API Reference</title>
<xi:include href="xml/general.xml" />
- <xi:include href="multihead.sgml" />
- <xi:include href="xml/gdkdisplay.xml" />
<xi:include href="xml/gdkdisplaymanager.xml" />
- <xi:include href="xml/gdkdevice.xml" />
- <xi:include href="xml/gdkdevicemanager.xml" />
+ <xi:include href="xml/gdkdisplay.xml" />
<xi:include href="xml/gdkscreen.xml" />
+ <xi:include href="xml/gdkdevicemanager.xml" />
+ <xi:include href="xml/gdkdevice.xml" />
<xi:include href="xml/regions.xml" />
<xi:include href="xml/pixbufs.xml" />
<xi:include href="xml/colors.xml" />
+++ /dev/null
-<?xml version="1.0"?>
-<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
- "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
-]>
-<refentry id="multihead" revision="1 May 2002">
- <refmeta>
- <refentrytitle>Multi-head Support Overview</refentrytitle>
- <manvolnum>3</manvolnum>
- <refmiscinfo>GDK Library</refmiscinfo>
- </refmeta>
-
- <refnamediv>
- <refname>Multi-head Support Overview</refname>
- <refpurpose>Overview of GdkDisplay and GdkScreen</refpurpose>
- </refnamediv>
-
- <refsect1>
- <title>Overview</title>
- <para>
- Multihead support is based around two main object types:
- <itemizedlist>
- <listitem><para>GdkDisplay</para></listitem>
- <listitem><para>GdkScreen</para></listitem>
- </itemizedlist>
- </para>
-
- <para>
- <link linkend="gdk-GdkDisplay">GdkDisplay</link> objects are the GDK
- representation of the X Display which can be described as <emphasis>a
- workstation consisting of a keyboard a pointing device (such as a
- mouse) and one or more screens</emphasis>.
- It is used to open and keep track of various <link
- linkend="gdk-GdkScreen">GdkScreen</link> objects currently
- instanciated by the application. It is also used to grab and release
- the keyboard and the mouse pointer.
- </para>
- <para>
- <link linkend="gdk-GdkScreen">GdkScreen</link> objects are the GDK
- representation of a physical screen. It is used throughout GDK and GTK+
- to specify which screen the top level windows are to be displayed on.
- It is also used to query the screen specification and default settings such as
- the default colormap (<link linkend="gdk-screen-get-default-colormap">gdk_screen_get_default_colormap</link>()),
- the screen width (<link linkend="gdk-screen-get-width">gdk_screen_get_width</link>()), etc.
- </para>
- <para>
- The following code samples demonstrate common usage of the objects described above.
- </para>
-
- <example>
- <title>Testing the number of screen on the current display</title>
- <programlisting><!--
--->gint num_screen = 0;
-gchar *displayname = NULL;
-GdkScreen **screen_list;
-GdkDisplay *display;
-
-gtk_init (&argc, &argv);
-
-display = gdk_display_get_default ();
-num_screen = gdk_display_get_n_screens (display);
-displayname = gdk_display_get_name (display);
-if (num_screen <= 1)
- {
- printf ("This Xserver (%s) manages only one screen. exiting...\n",
- displayname);
- exit (1);
- }
-else
- {
- printf ("This Xserver (%s) manages %d screens.\n", displayname,
- num_screen);
- }<!--
-
---> </programlisting>
- </example>
- <example>
- <title>Opening a second display</title>
- <programlisting><!--
--->gchar *second_screen_name;
-GdkDisplay *second_display;
-GdkScreen *second_screen;
-GtkWidget *window;
-
-gtk_init (&argc, &argv);
-
-/* screen2_name needs to be initialized before calling
-/* gdk_display_new() */
-second_display = gdk_display_new (&argc, &argv, second_screen_name);
-if (second_display)
- second_screen = gdk_display_get_default_screen (second_display);
-else
- {
- g_print ("Can't open display :\n\t%s\n\n",
- second_screen_name);
- exit (1);
- }
-/* now GdkScreen can be assigned to GtkWindows */
-
-window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
-gtk_window_set_screen (window, second_screen);<!--
- --></programlisting>
- </example>
- </refsect1>
- <refsect1>
- <title>See Also</title>
- <para>
- <variablelist>
- <varlistentry>
- <term><link linkend="GdkDisplay">GdkDisplay</link></term>
- <listitem><para>the GDK Object used to represent and manipulate display
- related data</para></listitem>
- </varlistentry>
- <varlistentry>
- <term><link linkend="GdkScreen">GdkScreen</link></term>
- <listitem><para>the GDK Object used to represent and query screen related
- data</para></listitem>
- </varlistentry>
- </variablelist>
- </para>
- </refsect1>
- </refentry>
-
-<!--
-Local variables:
-mode: sgml
-sgml-parent-document: ("gdk-docs.sgml" "book" "refentry" "")
-End:
--->
* The #GDK_WINDOWING_X11 macro is defined if the X11 backend
* is supported.
*
- * Use this macro to guard code that is specific to the X11-backend.
- * Since GDK may be configured with multiple backends, an additional
- * runtime check for the used backend is recommended:
- *
- * |[
- * #ifdef GDK_WINDOWING_X11
- * if (GDK_IS_X11_DISPLAY (display))
- * {
- * /* make X11-specific calls here */
- * }
- * else
- * #endif
- * #ifdef GDK_WINDOWING_QUARTZ
- * if (GDK_IS_QUARTZ_DISPLAY (display))
- * {
- * /* make Quartz-specific calls here &ast/
- * }
- * else
- * #endif
- * g_error ("Unsupported GDK backend");
- * ]|
+ * Use this macro to guard code that is specific to the X11 backend.
*/
/**
*
* The #GDK_WINDOWING_WIN32 macro is defined if the Win32 backend
* is supported.
+ *
+ * Use this macro to guard code that is specific to the Win32 backend.
*/
/**
*
* The #GDK_WINDOWING_QUARTZ macro is defined if the Quartz backend
* is supported.
+ *
+ * Use this macro to guard code that is specific to the Quartz backend.
*/
typedef struct _GdkPredicate GdkPredicate;
* @Title: GdkDevice
* @See_also: #GdkDeviceManager
*
- * The #GdkDevice object represents a single input device.
+ * The #GdkDevice object represents a single input device, such
+ * as a keyboard, a mouse, a touchpad, etc.
*
* See the #GdkDeviceManager documentation for more information
* about the various kinds of master and slave devices, and their
gdouble min_axis;
gdouble max_axis;
-
gdouble min_value;
gdouble max_value;
gdouble resolution;
/**
* SECTION:gdkdisplay
- * @Short_description: Controls the keyboard/mouse pointer grabs and a set of <type>GdkScreen</type>s
+ * @Short_description: Controls a set of GdkScreens and their associated input devices
* @Title: GdkDisplay
*
* #GdkDisplay objects purpose are two fold:
* <itemizedlist>
- * <listitem><para>
- * To grab/ungrab keyboard focus and mouse pointer
- * </para></listitem>
- * <listitem><para>
- * To manage and provide information about the #GdkScreen(s)
- * available for this #GdkDisplay
- * </para></listitem>
+ * <listitem>
+ * To manage and provide information about input devices (pointers
+ * and keyboards)
+ * </listitem>
+ * <listitem>
+ * To manage and provide information about the available #GdkScreens
+ * </listitem>
* </itemizedlist>
*
- * #GdkDisplay objects are the GDK representation of the X Display which can be
- * described as <emphasis>a workstation consisting of a keyboard a pointing
- * device (such as a mouse) and one or more screens</emphasis>.
- * It is used to open and keep track of various #GdkScreen objects currently
- * instanciated by the application. It is also used to grab and release the keyboard
- * and the mouse pointer.
+ * GdkDisplay objects are the GDK representation of an X Display,
+ * which can be described as <emphasis>a workstation consisting of
+ * a keyboard, a pointing device (such as a mouse) and one or more
+ * screens</emphasis>.
+ * It is used to open and keep track of various GdkScreen objects
+ * currently instantiated by the application. It is also used to
+ * access the keyboard(s) and mouse pointer(s) of the display.
+ *
+ * Most of the input device handling has been factored out into
+ * the separate #GdkDeviceManager object. Every display has a
+ * device manager, which you can obtain using
+ * gdk_display_get_device_manager().
*/
* The purpose of the #GdkDisplayManager singleton object is to offer
* notification when displays appear or disappear or the default display
* changes.
+ *
+ * You can use gdk_display_manager_get() to obtain the GdkDisplayManager
+ * singleton, but that should be rarely necessary. Typically, initializing
+ * GTK+ opens a display that you can work with without ever accessing the
+ * GdkDisplayManager.
+ *
+ * The GDK library can be built with support for multiple backends.
+ * The GdkDisplayManager object determines which backend is used
+ * at runtime.
+ *
+ * When writing backend-specific code that is supposed to work with
+ * multiple GDK backends, you have to consider both compile time and
+ * runtime. At compile time, use the #GDK_WINDOWING_X11, #GDK_WINDOWING_WIN32
+ * macros, etc. to find out which backends are present in the GDK library
+ * you are building your application against. At runtime, use type-check
+ * macros like GDK_IS_X11_DISPLAY() to find out which backend is in use:
+ *
+ * <example id="backend-specific">
+ * <title>Backend-specific code</title>
+ * <programlisting>
+ * #ifdef GDK_WINDOWING_X11
+ * if (GDK_IS_X11_DISPLAY (display))
+ * {
+ * /* make X11-specific calls here */
+ * }
+ * else
+ * #endif
+ * #ifdef GDK_WINDOWING_QUARTZ
+ * if (GDK_IS_QUARTZ_DISPLAY (display))
+ * {
+ * /* make Quartz-specific calls here */
+* }
+ * else
+ * #endif
+ * g_error ("Unsupported GDK backend");
+ * </programlisting>
+ * </example>
*/
* Gets the singleton #GdkDisplayManager object.
*
* When called for the first time, this function consults the
- * <envar>GDK_BACKEND</envar> to find out which of the supported
- * GDK backends to use (in case GDK has been compiled with multiple
- * backends).
+ * <envar>GDK_BACKEND</envar> environment variable to find out which
+ * of the supported GDK backends to use (in case GDK has been compiled
+ * with multiple backends).
*
* Returns: (transfer none): The global #GdkDisplayManager singleton;
* gdk_parse_args(), gdk_init(), or gdk_init_check() must have
* @Short_description: Object representing a physical screen
* @Title: GdkScreen
*
- * #GdkScreen objects are the GDK representation of a physical screen. It is used
- * throughout GDK and GTK+ to specify which screen the top level windows
- * are to be displayed on.
- * It is also used to query the screen specification and default settings such as
- * the screen width (gdk_screen_get_width()), etc.
- *
- * Note that a screen may consist of multiple monitors which are merged to
- * form a large screen area.
+ * #GdkScreen objects are the GDK representation of the screen on
+ * which windows can be displayed and on which the pointer moves.
+ * X originally identified screens with physical screens, but
+ * nowadays it is more common to have a single #GdkScreen which
+ * combines several physical monitors (see gdk_screen_get_n_monitors()).
+ *
+ * GdkScreen is used throughout GDK and GTK+ to specify which screen
+ * the top level windows are to be displayed on. it is also used to
+ * query the screen specification and default settings such as
+ * the default visual (gdk_screen_get_system_visual()), the dimensions
+ * of the physical monitors (gdk_screen_get_monitor_geometry()), etc.
*/